270 techniques. 1,819 verified connections between them. Your plan is a route through that map, drawn from your goals and moved by what you log.
Most martial arts curriculums are lists. A list can tell you what exists. It cannot tell you what to do from where you are standing.
That gap is why online training fails people. You buy the instructional, learn the move, and it sits alone. You do not know what sets it up, what shuts it down, or what it earns you when it works. Fighting is connected. Your study should be too.
TRITAC replaced the list with a map. Every technique in the system sits on it, wired to the techniques around it. Your plan is a route through the map. The route changes as your log fills in, and the map shows you exactly why.
TRITAC's structure has a name: the Spine. It holds every technique, position, control, and frame in the system. The connections between them are the edges: verified links that say what chains to what, what defends what, and what a defense earns.
Here is the idea that makes it work. Every technique starts somewhere and ends somewhere. An entry starts at range and ends in a grip. A takedown starts from a grip and ends in a position. The ending of one technique is the starting point of the next.
Chain those from-and-to states together and you get the map: 270 techniques, 1,819 verified connections, live in the database today. Ask it "I am here, what can I do?" and it answers with every option, what each one leads to, and what the opponent's replies open next.
The slice on the right is real, drawn from the live system. Read it and a story appears: striking, judo, and wrestling all feed one takedown, and one good sprawl converts into four different counters.
Sixty skill areas cover striking, grappling, movement, and defense. Each one has a page like the one on the left, pulled from the live hub. This is Takedown Defense: the sprawl, the whizzer, the sprawl pass.
The study shelf holds the videos mapped to this skill, so learning starts one tap away. The history grid shows your last 28 days on it, trained days marked. No guessing whether you have been consistent. The grid remembers.
The logbook rail asks three questions and only three. When did you train it. How did you train it: solo, drilled, or live. What did you work on: techniques or the edges between them. Add a note or a clip as proof if you want a diary worth rereading.
That low floor is deliberate, because a record only works if keeping it costs nothing.
Every skill area has a level track, and there is one way to move it: log real training. Solo reps count. Drilled partner work counts more. Live rounds count most. The system weighs how you trained, not only that you showed up.
There is no paying for rank here and no attendance trophy. The gym in Cromwell has run on that standard for 16 years, and the map holds online members to the same one.
Because skills sit on a connected map, leveling one opens its neighbors. Build your sprawl and the map surfaces what a working sprawl earns: the snap down, the front headlock, the pass. Progress in one place pays somewhere else, the way it does in a real fight.
Switching focus later costs nothing you have earned. A competitor and a parent can study the same technique for different reasons. The map holds both routes, and every logged minute stays yours.
The quiz takes 60 seconds. The plan it builds is yours free for 21 days.